DayZ
  • 🌶️FoxApo DayZ Mods
  • ⚙️Modding | Repacking
  • MODS
    • 👻CRDTN Creatures
      • Phantom
      • config.cpp
    • 💯CRDTN Core
      • File Logger
        • Logger Player Connected
      • Rest Api
        • Getting started
      • Event Handler
      • Notifications UI
      • Admin Utils
      • NPCs
    • 📺CRDTN Gui
    • 📦CRDTN Krabice
    • 🫂CRDTN Factions
    • ⁉️CRDTN Quests
      • ⁉️Getting started
      • 💻Client Side
      • 🖥️Server Side
        • ⚙️Installation
          • 🛠️Quests.json
            • ⚔️Goal
            • 🎁Reward
          • 🌎Quest Events
            • Teleport quest with quest event (server)
        • ⚙️Quest & Goal Types
          • 📜Turn-In goal
          • 📜Kill goal
          • 📜Trade goal
          • 📜Craft goal
          • 📜Action goal
          • 📜Explore goal
        • ⚙️Rewards
        • ⚙️Quest NPCs
    • 🔥CRDTN Fire Regen
      • Config
    • 🔊CRDTN Sounds
    • 🚪CRDTN Locked Doors
      • Config
      • How To
      • config.cpp
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  • Features
  • History of the development
  • How it works
  • Workshop
  1. MODS

CRDTN Locked Doors

Fastest way of setting up the locked buildings on the server

PreviousCRDTN SoundsNextConfig

Last updated 1 year ago

Introducing the cutting-edge "Locked Doors" mod for DayZ, a game-changer for server owners seeking to elevate their players' survival experience. This innovative modification empowers administrators to implement unyielding static locks on the doors of the DayZ structures.

Set notifications that keep players informed, making each lock-picking attempt a strategic endeavor.

Features

  • Locks on the static objects, vanilla buildings whatever has door proxy object

  • Custom sounds synced between clients and distance based doppler effect

  • Custom keys for each door or groups

History of the development

With this simple idea came my friend Sajid, who asked me, whether I could make a mod for the locking of doors in the map. He gave me the models and I made a working prototype in matter of hours.

It took long to publish but I had to do other things as well.

How it works

Spawn an Admin Lockpick, go to the door object and lock it. Done The config file is auto generated and you can just tweak the values based on your needs.

You can have various admin lockpicks which automatically adds Key types to the config.

Workshop

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