⚙️Quest NPCs
You can spawn custom NPC through a built in utility in the quest system or spawn your own, or whatever else NPCs from different mods. I suggest Talking NPCs for example.
NPCs.json
```json
{
"SpawnLocations": [],
"NpcLocations": [
{
"Name": "Starting Village - Guard",
"Coordinate": [6238.8403, 17.084, 11803.018],
"Orientation": [4.375, 0.0, 0.0],
"ClassName": "CRDTN_SurvivorM_Denis",
"NpcName": "Test_Denis",
"GiverId": "CRDTN_SurvivorM_Denis",
"Clothes": [
"MilitaryBoots_Bluerock",
"Winter_Parka_Green",
"CRDTN_PlateVest_Svoboda",
"GorkaHelmet_Black",
"WoolGloves_Green",
"Spur_CamelBag_Green",
"NBCPantsGray",
"AirborneMask"
],
"EquipInHands": {
"ClassName": "CRDTN_AK74_BLUE",
"Slot": "Hands",
"Attachments": [
{
"ClassName": "AK_Suppressor",
"Slot": "",
"Attachments": []
},
{
"ClassName": "AK_WoodBttstck_Camo",
"Slot": "",
"Attachments": []
},
{
"ClassName": "AK_WoodHndgrd_Camo",
"Slot": "",
"Attachments": []
},
{
"ClassName": "Mag_AK74_45Rnd",
"Slot": "",
"Attachments": []
}
]
}
},
{
"Name": "Starting Village - Quest Giver",
"Coordinate": [6240.485840, 17.084372, 11799.670898],
"Orientation": [90.0, 0.0, 0.0],
"ClassName": "CRDTN_SurvivorF_Gabi",
"NpcName": "Test_Gabi",
"GiverId": "CRDTN_SurvivorF_Gabi",
"Clothes": [
"MilitaryBoots_Bluerock",
"Winter_Parka_White",
"Mp133Shotgun",
"WoolGloves_Green",
"NBCPantsGray"
],
"EquipInHands": {}
}
]
}
```
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