DayZ
  • 🌶️FoxApo DayZ Mods
  • ⚙️Modding | Repacking
  • MODS
    • 👻CRDTN Creatures
      • Phantom
      • config.cpp
    • 💯CRDTN Core
      • File Logger
        • Logger Player Connected
      • Rest Api
        • Getting started
      • Event Handler
      • Notifications UI
      • Admin Utils
      • NPCs
    • 📺CRDTN Gui
    • 📦CRDTN Krabice
    • 🫂CRDTN Factions
    • ⁉️CRDTN Quests
      • ⁉️Getting started
      • 💻Client Side
      • 🖥️Server Side
        • ⚙️Installation
          • 🛠️Quests.json
            • ⚔️Goal
            • 🎁Reward
          • 🌎Quest Events
            • Teleport quest with quest event (server)
        • ⚙️Quest & Goal Types
          • 📜Turn-In goal
          • 📜Kill goal
          • 📜Trade goal
          • 📜Craft goal
          • 📜Action goal
          • 📜Explore goal
        • ⚙️Rewards
        • ⚙️Quest NPCs
    • 🔥CRDTN Fire Regen
      • Config
    • 🔊CRDTN Sounds
    • 🚪CRDTN Locked Doors
      • Config
      • How To
      • config.cpp
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  1. MODS
  2. CRDTN Quests
  3. Server Side
  4. Quest & Goal Types

Explore goal

If the TakerId is player, the quest will be available in the player's questlog. But do not forget to add player into the QuestGivers object in Quest.json

Trigger ID field is used for the server side register of the trigger object spawned in the world. This ID needs to be unique so the server side script is able to handle removal and spawn of these triggers.


{
      "Id": "exploreQuest1",
      "TakerId": "player",
      "QType": 3,
      "Name": "Explore Quest",
      "Description": "Explore the zone",
      "Goals": [
        {
          "QType": 3,
          "TriggerCoordinate": "8836.527344 2.380000 2293.031250",
          "TriggerRadius": 50.0,
          "TriggerId": "bridge",
          "Description": "Explore "
        }
      ],
      "Rewards": [
        {
          "RewardType": 1,
          "ClassName": "Thermometer",
          "Amount": 3
        }
      ],
      "IsRepeatable": false,
      "PreQuests": [],
      "RepeatDurationHours": 0
}
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Last updated 1 year ago

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