Goal
QType
Numerical identifier of the quest type
ClassName
Class type of the item, action, part of the name of npc
State
Boolean representing the progression
make always false and forget about this value
Count
integer value of required amount
USE ONLY ONE !!
Quantity
integer value of required quantity
NEVER USE BOTH !!
Value
string value for special value
TriggerCoordinate
string coordinate value
"0 0 0"
TriggerRadius
float value of radius
10.0
TriggerId
unique identifier of the trigger
Server determines the spawning of triggers based on the player count and if there is a player who has a certain quest which requires this trigger.
TriggerEventId
MORE INFO HERE
TriggerSendToClient
Description
Brief description of the goal
KeepItem
Boolean flag which says, whether to keep the item in the player's inventory upon the quest completion.
true/false
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